Moho 14.4 Side Quest adds glTF export, 360° Smart Bones, and particle updates, bridging 2D animation with 3D and game engines ...
Chaos introduces Corona 14, delivering Gaussian Splats, Night Sky, AI tools and a new Fabric Material for faster, more ...
RenderMan 27 brings XPU final-frame rendering, deep compositing, Solaris integration, and VFX Reference Platform 2024 ...
Digital Domain and Alex Millet on crafting photoreal horror for The Conjuring: Last Rites using Houdini, Solaris, and V-Ray ...
Scott Ross calls the VFX business model “madness” and explains why ILM, Digital Domain, and the wider industry remain ...
Beeble’s SwitchLight 3.0 delivers video-to-PBR output for relighting workflows. Now with Video, and not frame-by-frame ...
RePro integrates with Pomfort Livegrade and Nobe OmniScope to align on-set looks, remote collaboration, and technical ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
HDR isn’t just a jungle of acronyms on your TV box—though it may feel that way. To bring some order, we sat down with Michael Hackl from Dolby to talk about Dolby Vision, how it compares to HDR10 and ...
Twelve museum arthropods, one free app, and an excellent reason to stop swatting your references. Creepy-crawlies in 3D, just in time for Halloween.
Twelve museum arthropods, one free app, and an excellent reason to stop swatting your references. Creepy-crawlies in 3D, just in time for Halloween.
Twelve museum arthropods, one free app, and an excellent reason to stop swatting your references. Creepy-crawlies in 3D, just in time for Halloween.