Digital Domain and Alex Millet on crafting photoreal horror for The Conjuring: Last Rites using Houdini, Solaris, and V-Ray ...
Scott Ross calls the VFX business model “madness” and explains why ILM, Digital Domain, and the wider industry remain ...
Beeble’s SwitchLight 3.0 delivers video-to-PBR output for relighting workflows. Now with Video, and not frame-by-frame ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
HDR isn’t just a jungle of acronyms on your TV box—though it may feel that way. To bring some order, we sat down with Michael Hackl from Dolby to talk about Dolby Vision, how it compares to HDR10 and ...
Xsens launches its next-generation Link mocap suit with 4D stretch eSuit, Wi-Fi 6E, and improved sensors for faster, cleaner ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Sonnet’s new xMac mini (2024+) turns Apple’s compact desktop into a rackmount-ready workstation with Thunderbolt-to-PCIe ...
Digital Production reviews the Huion Kamvas 13 (Gen 3): an affordable 13-inch pen display with PenTech 4.0, anti-glare glass, ...
Foundry releases the Nuke 17 Open Beta with a modernised 3D system, annotation overhaul, and new Variable framework for production pipelines.
Ucupaint 2.4.0 introduces a dedicated alpha channel, decal constraint option and major UI and performance updates for Blender ...
ARRI Film Lab brings authentic analog film looks to digital workflows via a real-time OpenFX plugin for Resolve, Baselight, ...